Hi, welcome to the Silly Vision animation studio! Where magic is made and dreams really come true Our tour group is a little small today, but uh no worries. OOOHHH OOOHHH SNAP tastic snap crackle pop Come get a look. It’s nothing like you’ve seen it’s my trendy new bendy ink machine So amazing it’s
Now let’s head past the gift shop over to the sound department! I hear they’re working on a musical episode… Before that though, let’s visit a few other areas of the factory! if you need to take a break, however; the bathrooms are in that direction Sonic: ah! So many chili dogs! gotta go fast!
Welcome back to design club, A show in which we analyze the design of a particular game level or mechanic and this time we’re diving deep. We thought it’d be fun to do something similar to what James does when he gives design workshops for developers so for the next five days we’re gonna pick
She took Boris, the elevator broke, Stressed out, think I might have a stroke. Breath deep, and cross the pit. Pray I don’t fall in it. Why must she always torment me? Mocking, wish she would just leave me be. Just want to win the games, Inside of the arcade. Can’t react, must distract, The
A few weeks back, James was sitting down to dinner with a few of his designer friends, and they got to talking about an open-world game one of them was working on. As they talked they ended up discussing how they each conceptualized open-world design. Today, we’re going to go over the same problem, because
♪ (upbeat video game music) ♪ – “Bendy and the Ink Machine.” – I can’t tell if this is a scary game or not. – Damn it, this looks scary. It has the flickering light thing, and everything’s broken. – It looks very animated. One of those old, like, Disney cartoons with black-and-white Mickey. –
You know? We haven’t talked about MMOs in a while, and I don’t think we’ve talked about quest design as a whole, so today, we’re going to be tackling that subject. We’ll probably be referencing “The Secret World” a lot in this episode. Because, even though it is woefully unpolished, horribly buggy, and occasionally has