Music Software & Bad Interface Design: Avid’s Sibelius

Music Software & Bad Interface Design: Avid’s Sibelius

Sibelius is truly revolutionary, …in the sense that, no matter how carefully you try to work with it, …it always seems to be trying to rise up against you. It’s hard to learn, poorly maintained, …and sports a navigation system that seems to take pride in putting things where you’d least expect them. And that’s

Intro to UX Design – User Experience and You – Extra Credits

Intro to UX Design – User Experience and You – Extra Credits

In the beginning there were only the words ‘Press Start.’ User Interface has come a loong way since then. And with that added complexity, new roles have emerged in the game industry. So let’s take a look at the role of a ‘User Experience Designer’ [UX] and how they are changing the way that games

DesignTalk Ep. 65: Design systems—Zero to one

DesignTalk Ep. 65: Design systems—Zero to one

– [Margaret] I’m Margaret Kelsey and this is the 65th episode of Design Talks webinar series brought to you by InVision. Today Paul Farino discusses the life cycle of building a design system. Let’s listen in. – [Paul] Hello everyone and thank you Margaret for having me. And thank you Invision for giving this opportunity